Publisher
1986 CL3
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Fantasy
-5.0
Δ -7.4
Experiencing imaginative fiction
Relaxation
-4.0
Δ -5.6
Relaxation or flow
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Expression
-4.0
Δ -4.5
Customizing characters or environments
Survival
5.0
Δ +4.5
Avoiding failure or staying alive
Story
5.0
Δ +3.5
Narrative immersion
Fellowship
-5.0
Δ -3.0
Feeling part of a community
Intimacy
-5.0
Δ -2.7
Forming close relationships
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Thrill
4.0
Δ +2.5
Suspense and thrill
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- 1986 CL3 1 game