Average motivational drivers across 4 games
— ranked by largest gap vs the catalog average (Δ).
Desire to keep playing the same game
Recognition or popularity
Enjoyment of combat and destruction
Comparing oneself to others (e.g. ranked mode, leaderboards)
Perceived return for time or money
Experiencing imaginative fiction
Filling time between tasks
Mental challenge and problem solving
Studios ranked by number of shared games in the Gameaton catalog.