Publisher
Brighter Minds
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Competition
2.0
Δ +4.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
1.0
Δ +3.7
Recognition or popularity
Leadership
-5.0
Δ -2.6
Leading others
Creativity
5.0
Δ +2.5
Creating or modifying things (e.g. building, customization)
Expression
3.0
Δ +2.5
Customizing characters or environments
Relaxation
4.0
Δ +2.4
Relaxation or flow
Experimenting
5.0
Δ +2.3
Trying new things (e.g. exploring mechanics, tinkering)
Intimacy
-4.0
Δ -1.7
Forming close relationships
Cooperation
-4.0
Δ -1.7
Working with others toward a goal (e.g. teamwork)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- 2D Boy 1 game