Publisher
Brownmonster
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
4.0
Δ +6.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
3.0
Δ +5.7
Recognition or popularity
Story
-4.0
Δ -5.5
Narrative immersion
Fantasy
-3.0
Δ -5.4
Experiencing imaginative fiction
Creativity
-2.0
Δ -4.4
Creating or modifying things (e.g. building, customization)
Violence
-4.0
Δ -3.9
Enjoyment of combat and destruction
Survival
-3.0
Δ -3.6
Avoiding failure or staying alive
Expression
-3.0
Δ -3.5
Customizing characters or environments
Domination
-2.0
Δ +1.7
Exerting control or superiority over others
Intimacy
-4.0
Δ -1.7
Forming close relationships
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Brownmonster Limited 1 game