Publisher
Dark Product
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competence
-3.0
Δ -5.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Continuation
-3.0
Δ -5.6
Desire to keep playing the same game
Expression
-5.0
Δ -5.5
Customizing characters or environments
Autonomy
-2.0
Δ -5.4
Being in control of actions and decisions (e.g. freedom to play how you want)
Strategy
-3.0
Δ -5.4
Mental challenge and problem solving
Experimenting
-2.0
Δ -4.6
Trying new things (e.g. exploring mechanics, tinkering)
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets
Story
5.0
Δ +3.5
Narrative immersion
Fellowship
-5.0
Δ -3.0
Feeling part of a community
Competition
-5.0
Δ -2.9
Comparing oneself to others (e.g. ranked mode, leaderboards)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Studio Carota 1 game