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Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Comparing oneself to others (e.g. ranked mode, leaderboards)
Exerting control or superiority over others
Recognition or popularity
Discovering new areas or secrets
Narrative immersion
Creating or modifying things (e.g. building, customization)
Experiencing imaginative fiction
Feeling part of a community
Enjoyment of combat and destruction
Avoiding failure or staying alive