Publisher
Decent Machine
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
-5.0
Δ -6.5
Narrative immersion
Competition
3.0
Δ +5.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Domination
1.0
Δ +4.7
Exerting control or superiority over others
Violence
4.0
Δ +4.1
Enjoyment of combat and destruction
Status
1.0
Δ +3.7
Recognition or popularity
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Value
0.0
Δ -3.1
Perceived return for time or money
Fellowship
1.0
Δ +3.0
Feeling part of a community
Expression
-2.0
Δ -2.5
Customizing characters or environments
Continuation
1.0
Δ -1.6
Desire to keep playing the same game
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Beatnik Games 1 game