Publisher
Dynamic Games
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
5.0
Δ +7.6
Filling time between tasks
Competence
-3.0
Δ -5.8
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Thrill
-3.0
Δ -4.5
Suspense and thrill
Relaxation
5.0
Δ +3.4
Relaxation or flow
Survival
-2.0
Δ -2.6
Avoiding failure or staying alive
Expression
3.0
Δ +2.5
Customizing characters or environments
Competition
-4.0
Δ -2.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Intimacy
-4.0
Δ -1.7
Forming close relationships
Cooperation
-4.0
Δ -1.7
Working with others toward a goal (e.g. teamwork)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Dynamic Games 1 game