Publisher
Easy Co
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Continuation
-3.0
Δ -5.6
Desire to keep playing the same game
Idle
3.0
Δ +5.6
Filling time between tasks
Survival
-5.0
Δ -5.6
Avoiding failure or staying alive
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Thrill
-3.0
Δ -4.5
Suspense and thrill
Strategy
-2.0
Δ -4.4
Mental challenge and problem solving
Experimenting
-1.0
Δ -3.7
Trying new things (e.g. exploring mechanics, tinkering)
Expression
-3.0
Δ -3.5
Customizing characters or environments
Fellowship
-5.0
Δ -3.0
Feeling part of a community
Competition
-5.0
Δ -3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Strategy First 1 game