Publisher
electrolyte
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Leadership
3.0
Δ +5.5
Leading others
Domination
1.0
Δ +4.7
Exerting control or superiority over others
Competition
2.0
Δ +4.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Expression
-3.0
Δ -3.5
Customizing characters or environments
Intimacy
-5.0
Δ -2.7
Forming close relationships
Violence
2.0
Δ +2.1
Enjoyment of combat and destruction
Fellowship
-4.0
Δ -2.0
Feeling part of a community
Cooperation
-4.0
Δ -1.6
Working with others toward a goal (e.g. teamwork)
Fantasy
4.0
Δ +1.6
Experiencing imaginative fiction
Sensation
1.0
Δ -1.6
Sensory stimulation or emotional fun
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- electrolyte 1 game