Publisher
Enix Corporation
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Domination
2.0
Δ +5.7
Exerting control or superiority over others
Sensation
-3.0
Δ -5.6
Sensory stimulation or emotional fun
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Leadership
3.0
Δ +5.4
Leading others
Expression
-4.0
Δ -4.5
Customizing characters or environments
Story
5.0
Δ +3.5
Narrative immersion
Fantasy
-1.0
Δ -3.4
Experiencing imaginative fiction
Intimacy
1.0
Δ +3.2
Forming close relationships
Competition
-5.0
Δ -3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Relaxation
-1.0
Δ -2.6
Relaxation or flow
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Yuji Horii 1 game