Publisher
EQ-Games
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
2.0
Δ +4.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Violence
-3.0
Δ -2.9
Enjoyment of combat and destruction
Intimacy
-5.0
Δ -2.7
Forming close relationships
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Leadership
-5.0
Δ -2.5
Leading others
Expression
3.0
Δ +2.5
Customizing characters or environments
Value
5.0
Δ +1.9
Perceived return for time or money
Strategy
4.0
Δ +1.6
Mental challenge and problem solving
Cooperation
-4.0
Δ -1.6
Working with others toward a goal (e.g. teamwork)
Story
3.0
Δ +1.5
Narrative immersion
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Anteater Games 1 game