Publisher
Etermax
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
5.0
Δ +7.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Story
-5.0
Δ -6.5
Narrative immersion
Fantasy
-4.0
Δ -6.4
Experiencing imaginative fiction
Domination
2.0
Δ +5.7
Exerting control or superiority over others
Status
3.0
Δ +5.6
Recognition or popularity
Value
-2.0
Δ -5.1
Perceived return for time or money
Fellowship
3.0
Δ +4.9
Feeling part of a community
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Survival
-4.0
Δ -4.6
Avoiding failure or staying alive
Idle
2.0
Δ +4.5
Filling time between tasks
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Etermax 1 game