Publisher
Flaregames
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Domination
3.0
Δ +6.7
Exerting control or superiority over others
Competition
4.0
Δ +6.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
3.0
Δ +5.7
Recognition or popularity
Idle
3.0
Δ +5.6
Filling time between tasks
Cooperation
3.0
Δ +5.4
Working with others toward a goal (e.g. teamwork)
Value
-2.0
Δ -5.1
Perceived return for time or money
Fellowship
3.0
Δ +5.0
Feeling part of a community
Story
-3.0
Δ -4.5
Narrative immersion
Leadership
2.0
Δ +4.5
Leading others
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets