Publisher
Gentleman Rat
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Expression
5.0
Δ +4.5
Customizing characters or environments
Thrill
-3.0
Δ -4.5
Suspense and thrill
Relaxation
5.0
Δ +3.4
Relaxation or flow
Exploration
5.0
Δ +3.4
Discovering new areas or secrets
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Competition
-4.0
Δ -1.9
Comparing oneself to others (e.g. ranked mode, leaderboards)
Intimacy
-4.0
Δ -1.7
Forming close relationships
Leadership
-4.0
Δ -1.5
Leading others
Story
3.0
Δ +1.5
Narrative immersion
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Gentleman Rat 1 game