Publisher
HiFight
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
-5.0
Δ -6.4
Narrative immersion
Fantasy
-3.0
Δ -5.4
Experiencing imaginative fiction
Competition
3.0
Δ +5.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fellowship
2.0
Δ +3.9
Feeling part of a community
Status
1.0
Δ +3.6
Recognition or popularity
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Violence
-3.0
Δ -2.8
Enjoyment of combat and destruction
Strategy
5.0
Δ +2.6
Mental challenge and problem solving
Thrill
4.0
Δ +2.5
Suspense and thrill
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- HiFight 1 game