Publisher
HIKE
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Intimacy
3.0
Δ +5.3
Forming close relationships
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Value
0.0
Δ -3.1
Perceived return for time or money
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.6
Leading others
Expression
3.0
Δ +2.5
Customizing characters or environments
Fellowship
-4.0
Δ -2.0
Feeling part of a community
Competition
-4.0
Δ -2.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fantasy
4.0
Δ +1.6
Experiencing imaginative fiction
Continuation
1.0
Δ -1.6
Desire to keep playing the same game