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Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Being in control of actions and decisions (e.g. freedom to play how you want)
Forming close relationships
Trying new things (e.g. exploring mechanics, tinkering)
Discovering new areas or secrets
Relaxation or flow
Customizing characters or environments
Enjoyment of combat and destruction
Narrative immersion
Avoiding failure or staying alive
Feeling part of a community