Average motivational drivers across 5 games
— ranked by largest gap vs the catalog average (Δ).
Discovering new areas or secrets
Working with others toward a goal (e.g. teamwork)
Feeling part of a community
Enjoyment of combat and destruction
Customizing characters or environments
Exerting control or superiority over others
Mental challenge and problem solving
Trying new things (e.g. exploring mechanics, tinkering)
Desire to keep playing the same game
Studios ranked by number of shared games in the Gameaton catalog.