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Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Filling time between tasks
Working with others toward a goal (e.g. teamwork)
Feeling part of a community
Recognition or popularity
Sensory stimulation or emotional fun
Narrative immersion
Creating or modifying things (e.g. building, customization)
Leading others
Forming close relationships
Avoiding failure or staying alive