Publisher
Jesper Bergman
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Relaxation
-4.0
Δ -5.6
Relaxation or flow
Creativity
-3.0
Δ -5.4
Creating or modifying things (e.g. building, customization)
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Expression
-4.0
Δ -4.5
Customizing characters or environments
Competition
1.0
Δ +3.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Intimacy
-5.0
Δ -2.7
Forming close relationships
Status
0.0
Δ +2.7
Recognition or popularity
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.5
Leading others
Thrill
4.0
Δ +2.5
Suspense and thrill
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Jesper Bergman 1 game