Publisher
Melbourne House
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Leadership
2.0
Δ +4.4
Leading others
Violence
4.0
Δ +4.1
Enjoyment of combat and destruction
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Competition
1.0
Δ +3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Survival
3.0
Δ +2.4
Avoiding failure or staying alive
Intimacy
-4.0
Δ -1.7
Forming close relationships
Domination
-2.0
Δ +1.7
Exerting control or superiority over others
Strategy
4.0
Δ +1.6
Mental challenge and problem solving
Story
3.0
Δ +1.5
Narrative immersion
Expression
2.0
Δ +1.5
Customizing characters or environments
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Beam Software 1 game