Publisher
New Blood
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Survival
-3.0
Δ -3.6
Avoiding failure or staying alive
Story
5.0
Δ +3.5
Narrative immersion
Exploration
5.0
Δ +3.4
Discovering new areas or secrets
Fantasy
5.0
Δ +2.6
Experiencing imaginative fiction
Expression
3.0
Δ +2.5
Customizing characters or environments
Relaxation
4.0
Δ +2.4
Relaxation or flow
Experimenting
5.0
Δ +2.3
Trying new things (e.g. exploring mechanics, tinkering)
Competition
-4.0
Δ -2.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Value
5.0
Δ +1.9
Perceived return for time or money
Intimacy
-4.0
Δ -1.7
Forming close relationships
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- John Szymanski 1 game