Publisher
Ole Lange
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
-5.0
Δ -6.5
Narrative immersion
Fantasy
-3.0
Δ -5.4
Experiencing imaginative fiction
Fellowship
3.0
Δ +5.0
Feeling part of a community
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Survival
-4.0
Δ -4.5
Avoiding failure or staying alive
Status
1.0
Δ +3.7
Recognition or popularity
Expression
4.0
Δ +3.5
Customizing characters or environments
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Leadership
-5.0
Δ -2.5
Leading others
Thrill
4.0
Δ +2.5
Suspense and thrill