Publisher
Philipp Baumgart
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Progression
-4.0
Δ -7.3
Accumulating items or upgrades
Competition
3.0
Δ +5.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fellowship
2.0
Δ +4.0
Feeling part of a community
Status
1.0
Δ +3.7
Recognition or popularity
Strategy
5.0
Δ +2.6
Mental challenge and problem solving
Creativity
5.0
Δ +2.5
Creating or modifying things (e.g. building, customization)
Story
4.0
Δ +2.5
Narrative immersion
Expression
3.0
Δ +2.5
Customizing characters or environments
Experimenting
5.0
Δ +2.3
Trying new things (e.g. exploring mechanics, tinkering)
Value
5.0
Δ +1.9
Perceived return for time or money
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Chroma Development Team 1 game