Publisher
Philips Interactive Media
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Cooperation
3.0
Δ +5.4
Working with others toward a goal (e.g. teamwork)
Fellowship
3.0
Δ +5.0
Feeling part of a community
Violence
4.0
Δ +4.1
Enjoyment of combat and destruction
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Thrill
4.0
Δ +2.5
Suspense and thrill
Survival
3.0
Δ +2.5
Avoiding failure or staying alive
Expression
2.0
Δ +1.5
Customizing characters or environments
Continuation
4.0
Δ +1.4
Desire to keep playing the same game
Idle
-4.0
Δ -1.4
Filling time between tasks
Sensation
4.0
Δ +1.4
Sensory stimulation or emotional fun