Publisher
RFLXT
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
-5.0
Δ -6.5
Narrative immersion
Competition
3.0
Δ +5.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
2.0
Δ +4.7
Recognition or popularity
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Expression
-3.0
Δ -3.5
Customizing characters or environments
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Intimacy
-5.0
Δ -2.7
Forming close relationships
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.5
Leading others
Survival
3.0
Δ +2.5
Avoiding failure or staying alive