Publisher
Sting
Motivational profile
Average motivational drivers across 3 games — ranked by largest gap vs the catalog average (Δ).
Leadership
1.7
Δ +4.1
Leading others
Fellowship
1.0
Δ +2.9
Feeling part of a community
Violence
2.7
Δ +2.8
Enjoyment of combat and destruction
Survival
3.3
Δ +2.8
Avoiding failure or staying alive
Relaxation
-1.0
Δ -2.6
Relaxation or flow
Domination
-1.7
Δ +2.0
Exerting control or superiority over others
Cooperation
-0.3
Δ +2.0
Working with others toward a goal (e.g. teamwork)
Strategy
4.3
Δ +2.0
Mental challenge and problem solving
Fantasy
4.3
Δ +1.9
Experiencing imaginative fiction
Competition
-0.3
Δ +1.6
Comparing oneself to others (e.g. ranked mode, leaderboards)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Sting 3 games