Publisher
Stream On
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
5.0
Δ +7.5
Filling time between tasks
Story
-4.0
Δ -5.4
Narrative immersion
Value
-2.0
Δ -5.1
Perceived return for time or money
Status
2.0
Δ +4.6
Recognition or popularity
Survival
-4.0
Δ -4.5
Avoiding failure or staying alive
Thrill
-3.0
Δ -4.5
Suspense and thrill
Competition
2.0
Δ +4.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fellowship
1.0
Δ +2.9
Feeling part of a community
Relaxation
4.0
Δ +2.4
Relaxation or flow
Progression
5.0
Δ +1.8
Accumulating items or upgrades
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Stream On 1 game