Publisher
Tandem Verlag
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
-5.0
Δ -6.5
Narrative immersion
Competition
4.0
Δ +6.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Idle
3.0
Δ +5.6
Filling time between tasks
Creativity
-3.0
Δ -5.5
Creating or modifying things (e.g. building, customization)
Progression
-2.0
Δ -5.3
Accumulating items or upgrades
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Status
2.0
Δ +4.7
Recognition or popularity
Survival
-4.0
Δ -4.6
Avoiding failure or staying alive
Expression
-4.0
Δ -4.5
Customizing characters or environments
Fellowship
2.0
Δ +4.0
Feeling part of a community
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Phenomedia Publishing 1 game