Publisher
Teaching.com
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
5.0
Δ +7.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
4.0
Δ +6.6
Recognition or popularity
Fellowship
4.0
Δ +5.9
Feeling part of a community
Domination
2.0
Δ +5.7
Exerting control or superiority over others
Story
-4.0
Δ -5.5
Narrative immersion
Leadership
3.0
Δ +5.4
Leading others
Cooperation
3.0
Δ +5.3
Working with others toward a goal (e.g. teamwork)
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Survival
-4.0
Δ -4.5
Avoiding failure or staying alive
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets