Publisher
Team Ficus
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
4.0
Δ +4.1
Enjoyment of combat and destruction
Survival
3.0
Δ +2.5
Avoiding failure or staying alive
Exploration
4.0
Δ +2.4
Discovering new areas or secrets
Cooperation
-4.0
Δ -1.6
Working with others toward a goal (e.g. teamwork)
Fantasy
4.0
Δ +1.6
Experiencing imaginative fiction
Leadership
-4.0
Δ -1.5
Leading others
Story
3.0
Δ +1.5
Narrative immersion
Thrill
3.0
Δ +1.5
Suspense and thrill
Expression
2.0
Δ +1.5
Customizing characters or environments
Continuation
4.0
Δ +1.4
Desire to keep playing the same game