Publisher
Thomas Mackinnon
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Expression
-5.0
Δ -5.5
Customizing characters or environments
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.5
Leading others
Story
4.0
Δ +2.5
Narrative immersion
Growth
1.0
Δ -2.0
Learning or personal development
Fellowship
-4.0
Δ -2.0
Feeling part of a community
Competition
-4.0
Δ -1.9
Comparing oneself to others (e.g. ranked mode, leaderboards)
Competence
1.0
Δ -1.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Thomas Mackinnon 1 game