Publisher
Trinity Team
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Cooperation
4.0
Δ +6.3
Working with others toward a goal (e.g. teamwork)
Fellowship
4.0
Δ +6.0
Feeling part of a community
Intimacy
3.0
Δ +5.3
Forming close relationships
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Survival
-2.0
Δ -2.6
Avoiding failure or staying alive
Value
1.0
Δ -2.1
Perceived return for time or money
Growth
1.0
Δ -2.0
Learning or personal development
Continuation
1.0
Δ -1.6
Desire to keep playing the same game
Strategy
1.0
Δ -1.4
Mental challenge and problem solving
Relaxation
3.0
Δ +1.4
Relaxation or flow
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Trinity Team 1 game