Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Physical activity or rehab
Exerting control or superiority over others
Enjoyment of combat and destruction
Customizing characters or environments
Forming close relationships
Experiencing imaginative fiction
Creating or modifying things (e.g. building, customization)
Desire to keep playing the same game
Trying new things (e.g. exploring mechanics, tinkering)
Working with others toward a goal (e.g. teamwork)
Studios ranked by number of shared games in the Gameaton catalog.