Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Perceived return for time or money
Comparing oneself to others (e.g. ranked mode, leaderboards)
Recognition or popularity
Desire to keep playing the same game
Enjoyment of combat and destruction
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Customizing characters or environments
Feeling part of a community
Studios ranked by number of shared games in the Gameaton catalog.