Publisher
ZeroXP
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Survival
-4.0
Δ -4.5
Avoiding failure or staying alive
Expression
-3.0
Δ -3.5
Customizing characters or environments
Intimacy
-5.0
Δ -2.7
Forming close relationships
Leadership
-5.0
Δ -2.5
Leading others
Exploration
4.0
Δ +2.4
Discovering new areas or secrets
Experimenting
5.0
Δ +2.4
Trying new things (e.g. exploring mechanics, tinkering)
Status
-5.0
Δ -2.3
Recognition or popularity
Fellowship
-4.0
Δ -2.0
Feeling part of a community
Competition
-4.0
Δ -1.9
Comparing oneself to others (e.g. ranked mode, leaderboards)