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Goat Simulator: Remastered similar games & best alternatives

Goat Simulator: Remastered

PC (Microsoft Windows), Xbox Series X|S, PlayStation 5 • 2024

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Quick resume

Goat Simulator Remastered is the latest in goat simulation technology. Your favorite chaotic sandbox is back and more beautiful than ever, with updated graphics, every DLC, and more bugs that you can shake a goat at. WASD to rewrite history.

Global score

87/100

Genres

Adventure, Casual, Simulator

Similar games

    Pros

    • Includes all original dlc and mobile exclusive map
    • Ability to swap mutators mid-game
    • Improved graphics and ui
    • Nostalgic and goofy sandbox fun
    • Split-screen local multiplayer

    Cons

    • No online multiplayer or workshop support
    • Performance and graphical bugs at launch
    • Missing many original achievements
    • Clunky controls and some downgraded physics
    • Overpriced for mostly a graphical remaster

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to roam, choose characters, and experiment with sandbox elements."

      Capsule for Amazing Frog? 2 Amazing Frog? 2

      "Players can freely explore the sandbox, choose mutators on the fly, and experiment with different goat forms and maps."

    • Competence

      Game with the same Competence vibe

      1

      "Gameplay is simple and repetitive with some grind; harder difficulties require skill and strategy but overall not very challenging."

      Capsule for Bullet Girls Phantasia Bullet Girls Phantasia

      "Gameplay is mostly simple and goofy with some skill in movement and mutator use, but not highly challenging."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is on personal exploration and completion rather than competing against others; no online multiplayer."

      Capsule for LEGO® Star Wars™: The Skywalker Saga LEGO® Star Wars™: The Skywalker Saga

      "Focus is on personal fun and exploration rather than competing with others; no online multiplayer."

    • Continuation

      Game with the same Continuation vibe

      3

      "Many players report long play sessions and nostalgia-driven habitual play."

      Capsule for CastleMiner Z CastleMiner Z

      "Many players report habitual play and nostalgia-driven repeated sessions."

    • Cooperation

      Game with the same Cooperation vibe

      -4

      "Currently single-player focused; players request local and online co-op but it is not yet implemented."

      Capsule for Asgard's Fall — Viking Survivors Asgard's Fall — Viking Survivors

      "No online co-op; split-screen local play only; mostly single-player experience."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players can experiment with mutators, mods, and various interactions to create unique chaotic scenarios."

      Capsule for Goat Simulator Goat Simulator

      "Players can combine mutators freely and experiment with different combinations and chaos."

    • Domination

      Game with the same Domination vibe

      -4

      "Interactions are cooperative and chaotic rather than dominated by players exerting control or authority over others."

      Capsule for FURRY BACKROOMS FURRY BACKROOMS

      "Interactions are goofy and chaotic rather than competitive or controlling over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players enjoy the game as a humorous, silly distraction and stress relief with absurd goat-themed gameplay."

      Capsule for GOAT OF DUTY GOAT OF DUTY

      "Players use the game for stress relief, humor, and distraction through absurd goat antics."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage out of intrinsic interest and nostalgia rather than obligation or external pressure."

      Capsule for METAL GEAR SOLID - Master Collection Version METAL GEAR SOLID - Master Collection Version

      "Players engage out of intrinsic interest and nostalgia rather than obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Encourages trying new weapons, movement techniques, and exploring levels for secrets and easter eggs."

      Capsule for POSTAL: Brain Damaged POSTAL: Brain Damaged

      "Encourages trying new mutator combos, exploring bugs, and discovering easter eggs."

    • Exploration

      Game with the same Exploration vibe

      3

      "Multiple maps and scenes to discover, with players encouraged to explore new areas and secrets."

      Capsule for Rock Life: The Rock Simulator Rock Life: The Rock Simulator

      "Players explore multiple maps, including DLC and mobile-exclusive areas, seeking secrets."

    • Expression

      Game with the same Expression vibe

      2

      "Some customization through gear and character choice, but limited cosmetic personalization."

      Capsule for Halls of Torment: Prelude Halls of Torment: Prelude

      "Some customization through mutators and goat forms, but limited cosmetic personalization."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Highly imaginative and absurd scenarios with supernatural goat forms and physics-defying antics."

      Capsule for Goat Simulator Goat Simulator

      "Highly imaginative and absurd scenarios with impossible goat physics and humorous fiction."

    • Fellowship

      Game with the same Fellowship vibe

      -3

      "Mostly solo play with minimal social connection or community interaction."

      Capsule for Boneraiser Minions Boneraiser Minions

      "Mostly solo play with minimal social connection; local split-screen only."

    • Growth

      Game with the same Growth vibe

      1

      "Some learning involved in mastering enemy patterns and map navigation."

      Capsule for Slender: The Arrival Slender: The Arrival

      "Some learning curve in mutator use and map navigation but mostly familiar routines."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity involved."

      Capsule for Grand Theft Auto V Enhanced Grand Theft Auto V Enhanced

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active engagement and attention; not designed for background or idle play."

      Capsule for Just Crow Things Just Crow Things

      "Requires active engagement and attention; not designed for background or idle play."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Limited social interaction mostly surface-level; no deep relationship building."

      Capsule for Saints Row 2 Saints Row 2

      "Limited social interaction; no deep relationship building."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements present."

      Capsule for Stray Stray

      "No leadership or group management elements present."

    • Progression

      Game with the same Progression vibe

      2

      "Includes experience gain, upgrades, and unlockables, but progression is simple and limited."

      Capsule for Ryse: Son of Rome Ryse: Son of Rome

      "Includes achievements and unlockable mutators, but progression is light and casual."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Players experience flow and catharsis through balanced challenge and engaging gameplay."

      Capsule for Borderlands 2 Borderlands 2

      "Players experience flow and catharsis through goofy, low-stress gameplay."

    • Sensation

      Game with the same Sensation vibe

      4

      "Visuals, sound design, and humorous animations provide strong sensory stimulation and enjoyment."

      Capsule for Paunch Paunch

      "Bright, colorful graphics and humorous sound design provide sensory enjoyment."

    • Status

      Game with the same Status vibe

      -4

      "No social status or leaderboard recognition; focus is on personal and cooperative enjoyment."

      Capsule for LEGO® Harry Potter: Years 1-4 LEGO® Harry Potter: Years 1-4

      "No social status or leaderboard recognition; focus is on individual fun."

    • Story

      Game with the same Story vibe

      -4

      "No significant narrative; gameplay is context-free sandbox chaos."

      Capsule for Just Die Already Just Die Already

      "Minimal narrative; gameplay is context-free and focused on sandbox chaos."

    • Strategy

      Game with the same Strategy vibe

      -2

      "Limited strategic depth; gameplay mostly involves straightforward, repetitive decisions."

      Capsule for Tube Tycoon Tube Tycoon

      "Limited strategic depth; mostly straightforward, silly gameplay."

    • Thrill

      Game with the same Thrill vibe

      2

      "Some thrill from unpredictable physics and explosive chaos, but overall lighthearted and comedic."

      Capsule for Goat Simulator Goat Simulator

      "Some thrill from chaotic physics and unexpected bugs, but mostly lighthearted fun."

    • Value

      Game with the same Value vibe

      -1

      "Many players feel the game is overpriced at full price but worth it on sale; DLC pricing is criticized."

      Capsule for MY HERO ONE'S JUSTICE 2 MY HERO ONE'S JUSTICE 2

      "Mixed opinions on price; some see it as fair for included DLC, others as overpriced."

    • Violence

      Game with the same Violence vibe

      3

      "Enjoyment of causing destruction and chaos, though in a humorous and absurd context."

      Capsule for Goat Simulator 3 Goat Simulator 3

      "Enjoyment of destruction and chaos, though in a comedic and absurd manner."

    • Survival

      Game with the same Survival vibe

      -4

      "No survival or threat avoidance mechanics; stable sandbox environment."

      Capsule for Main Assembly Main Assembly

      "No survival or threat avoidance mechanics; stable sandbox environment."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Story, Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026