Average motivational drivers across 2 games
— ranked by largest gap vs the catalog average (Δ).
Trying new things (e.g. exploring mechanics, tinkering)
Creating or modifying things (e.g. building, customization)
Mental challenge and problem solving
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Customizing characters or environments
Forming close relationships
Being in control of actions and decisions (e.g. freedom to play how you want)
Comparing oneself to others (e.g. ranked mode, leaderboards)
Working with others toward a goal (e.g. teamwork)
Studios ranked by number of shared games in the Gameaton catalog.