Average motivational drivers across 3 games
— ranked by largest gap vs the catalog average (Δ).
Trying new things (e.g. exploring mechanics, tinkering)
Mental challenge and problem solving
Customizing characters or environments
Being in control of actions and decisions (e.g. freedom to play how you want)
Forming close relationships
Creating or modifying things (e.g. building, customization)
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Discovering new areas or secrets
Comparing oneself to others (e.g. ranked mode, leaderboards)
Studios ranked by number of shared games in the Gameaton catalog.