USAC: Code Breach
More violent
Open game pageAn action-adventure game in which a boy is abandoned and taken to a massive castle by his people. After exploring it for a while, he meets a girl who speaks a different language than him, then decides to get both of them out of the castle grounds by leading her along, in order to escape the shadow-like creatures that frequently try to kidnap the girl.
Games that feels the closest overall
Games that feels like Ico but with less leadership over others
Games that feels like Ico but with more self-expression and customization
Games that feels like Ico but with less survival pressure
Each card is a nearby game on the similarity map, compared with Ico. Swipe sideways to move between games. Titles already listed in What to play next are left out.
Swipe to compare nearby games with Ico. These titles are not in What to play next.
The nearest games on this map already appear in What to play next.
Ico: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Violence, Expression, Competition.
Last update: 02/09/2026