Making History II: The War of the World similar games & best alternatives

Making History II: The War of the World

2010

Should you play it?

What if Germany won the Battle of Britain? What if Moscow fell in 1942?You’re in charge. Anything can happen and history will never repeat itself in this classic WWII grand strategy game MAKING HISTORY II: The War of the World. Are you ready to battle for global dominance?

What works

  • Highly replayable with alternate history possibilities
  • Deep economic, military, and diplomatic systems
  • Strong modding and scenario editor support
  • Freedom to play any nation and rewrite history
  • Engaging strategic gameplay with challenging ai

Things to keep in mind

  • Steep learning curve and limited tutorial
  • Clunky and outdated interface
  • Late game lag and crashes reported
  • Multiplayer limited and sometimes unstable
  • Ai can behave unpredictably or illogically

What to play next

Top picks

Games that feels the closest overall

  • Hearts of Iron IV

  • Imperiums: Greek Wars

  • Making History: The Calm & the Storm

  • Dummynation

  • ICBM

  • Supreme Ruler 1936

Less fantastical

Games that feels like Making History II: The War of the World but with less imaginative fiction

  • Command Ops 2 Core Game

  • Flashpoint Campaigns: Red Storm Player's Edition

  • Civil War II

  • Strategic Command: World War I

  • Command: Modern Operations

  • The Operational Art of War IV

More story-driven

Games that feels like Making History II: The War of the World but with deeper narrative immersion

  • Crusader Kings II

  • NOBUNAGA'S AMBITION: Awakening

  • Europa Universalis III Complete

  • Darkest Hour: A Hearts of Iron Game

  • Strategic Command WWII: War in Europe

  • Victoria I Complete

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Making History II: The War of the World: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Fellowship, Domination. Here, the score leans higher than usual among comparable games on Leadership, Domination. It leans lower than usual among comparable games on Intimacy.

Last update: 03/08/2026