Making History: The Calm & the Storm similar games & best alternatives

Making History: The Calm & the Storm

PC (Microsoft Windows) • 2007

Should you play it?

<p>Making History® delivers the open-ended gameplay of strategy-game classics, but with compelling new economic, military, and diplomatic systems and deep research that lets you play with real historical challenges.

What works

  • Highly replayable with multiple scenarios and mod support
  • Accessible and easy to learn grand strategy mechanics
  • Allows rewriting of wwii history with many nations
  • Good value for price, especially on sale
  • Turn-based gameplay facilitates thoughtful planning

Things to keep in mind

  • Outdated graphics and interface
  • Multiplayer community is small and requires setup
  • Ai and diplomacy can be simplistic or inconsistent
  • Some nations are unbalanced in power
  • License key issues reported by some users

What to play next

Top picks

Games that feels the closest overall

  • Arsenal of Democracy: A Hearts of Iron Game

  • Supreme Ruler Ultimate

  • Imperiums: Greek Wars

  • Darkest Hour: A Hearts of Iron Game

  • Making History: The Great War

  • Hearts of Iron III

Less dominating

Games that feels like Making History: The Calm & the Storm but with less domination over others

  • Order of Battle: World War II

  • Civil War II

  • Strategic Command: World War I

  • The Operational Art of War IV

  • Fire & Maneuver

  • NOBUNAGA'S AMBITION: Awakening

Less social

Games that feels like Making History: The Calm & the Storm but with less teamwork and cooperation

  • Panzer Corps Gold

  • Hexarchy

  • Victoria I Complete

  • Old World

  • KAISERPUNK

  • Rise Of The White Sun - 白日升

Choose your own criteria ->

Similarity map

How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Making History: The Calm & the Storm: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Fellowship, Domination. Here, the score leans higher than usual among comparable games on Leadership, Story. It leans lower than usual among comparable games on Sensation.

Last update: 03/08/2026