Sid Meier's Civilization similar games & best alternatives

Sid Meier's Civilization

PC-9800 Series, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, Amiga • 1991

Should you play it?

Sid Meier's Civilization is a turn-based strategy computer game created by Sid Meier for MicroProse in 1991.The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization.

What works

  • Innovative ages system refreshing gameplay
  • High strategic depth and complexity
  • Beautiful and detailed visuals
  • Strong emergent storytelling
  • Addictive 'one more turn' gameplay loop

Things to keep in mind

  • Some ui and interface issues
  • Diplomacy feels transactional and less engaging
  • Forced civilization-switching can feel jarring
  • Military dominance may be overpowered
  • Incomplete features and pacing issues at launch

What to play next

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Similarity map

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Compare nearby games

Each card is a nearby game on the similarity map, compared with Sid Meier's Civilization. Swipe sideways to move between games. Titles already listed in What to play next are left out.

  • Cover and title: open that game’s page.
  • What works / keep in mind: the same highlights as the desktop comparison panel.
  • Bars: the main motivational differences versus this game.
How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Swipe to compare nearby games with Sid Meier's Civilization. These titles are not in What to play next.

Sid Meier's Civilization: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Fellowship, Domination. Here, the score leans higher than usual among comparable games on Leadership, Story. It leans lower than usual among comparable games on Fantasy.

Last update: 02/09/2026