Some Distant Memory
More exploratory
Open game pageIt's a 15-minute experimental visual novel about a love affair as weak as tea. Story consists of two chapters, formed by a mixture of four clues. It tells a love story about the sibyl and the prince.
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女巫与六便士 the sibyl and sixpence: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Autonomy, Strategy, Experimenting, Competence. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Progression, Thrill.
Last update: 24/08/2026