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Continuation
Desire to keep playing the same game
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Play style 02
Many players report long play sessions, replaying levels, and habitual engagement with the game.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
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+4.0
Midnight Heist
Players report long sessions, habitual play, and high replayability with ongoing updates and challenges.
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+4.0
Sparkle 2
Players report long play sessions, replaying on harder difficulties and multiple modes, indicating strong engagement.
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+4.0
Goobies
Players report long sessions, addiction, and habitual play with runs lasting hours and repeated engagement.
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+4.0
On-Together: Virtual Co-Working
Many users report long sessions, habitual play, and strong attachment to the game and community.
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+4.0
Barony
Players report habitual play, long sessions, and repeated runs despite frequent deaths and difficulty.
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+4.0
The Walking Dead: Saints & Sinners
Players report long play sessions, replayability with multiple endings, and engagement with DLC content, indicating…
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+4.0
Making History II: The War of the World
Players report long sessions and habitual play, with some games lasting hundreds of turns and many hours.
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+4.0
Secrets of Grindea
Many players report long playtimes, habitual grinding, and repeated returns to the game over years.
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+4.0
Dying Light: The Beast
Players report long playtimes, immersion, and desire to keep playing; some mention of bugs but overall high engagement.
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+4.0
Curious Expedition 2
Players report long sessions, high replay value, and habitual play with multiple runs and campaign progression.
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+4.0
The Indigo Parallel
Players report habitual play, multiple replays to discover new content, and a desire to keep exploring the evolving…
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+4.0
Shadow Man Remastered
Players report long playtimes, habitual revisits, and deep engagement with the game world and lore.
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+4.0
Trailer Park Boys: Greasy Money
Many players report long playtimes, habitual engagement, and addiction-like attachment to the game.
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+4.0
Wanderer
Many players report long play sessions, immersion, and desire to continue exploring and completing the game.
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+4.0
Gothic 1 Remake
Many players report long play sessions and high engagement with exploration and character growth.
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+4.0
Reigns: Her Majesty
Players report long playtimes, habitual returns to unlock endings and explore storylines, indicating strong desire to…
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+4.0
Reverse: 1999
Players report long-term engagement, habitual daily play, and strong attachment to story and characters.
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+4.0
Counter-Strike 2
Players report habitual, long sessions and repeated play despite frustration and cheating issues.
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+4.0
Dungeons of Eternity
Many players report long play sessions, habitual dungeon runs, and high replayability with progression systems…
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+4.0
PULSAR: Lost Colony
Players report long sessions, high replay value, and habitual play due to exploration, missions, and crew progression.
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+4.0
Mist Legacy
Many players report long play sessions and habitual engagement despite grind and slow progression.
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+4.0
Clanfolk
Many players report long play sessions, habitual returns, and strong attachment to their clans and progression.
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+4.0
Star Renegades
Players report long sessions and repeated runs with high engagement and desire to keep playing despite difficulty.
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+4.0
Ragnarock
Players report habitual play, long sessions, and strong attachment to improving scores and unlocking achievements.
Same motivation, different experiences
Your way to play
Explore different sides of continuation, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.
