Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Cards and Castles 2
Game encourages trying new decks, strategies, and adapting to frequent balance changes and updates.
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+4.0
Conquest of Elysium 3
Diverse factions and random maps encourage trying new strategies and exploring different playstyles.
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+4.0
Hexguardian
The game encourages trying new strategies, experimenting with tile placement, and exploring different talent builds.
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+4.0
Legioncraft
Strong emphasis on trying different unit combinations, rune spreads, and strategies to optimize legion builds.
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+4.0
Making History II: The War of the World
High experimentation with alternate history, different nations, strategies, and modded scenarios.
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+4.0
Penny’s Big Breakaway
High emphasis on trying new movement combos, mastering mechanics, and exploring level design.
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+4.0
Seven Kingdoms 2 HD
Game encourages trying different civilizations, espionage tactics, and diplomatic strategies.
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+4.0
SUPER CRAZY RHYTHM CASTLE
Game encourages learning new mechanics and figuring out puzzles, with trial and error required to master levels.
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+4.0
The Crazy Hyper-Dungeon Chronicles
Game encourages trying different classes, strategies, and exploring new mechanics and dungeon layouts.
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+4.0
Tomb of Tyrants
Encourages trying new strategies, floor combinations, and puzzle shapes to optimize play.
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+4.0
ZeroSpace
Game encourages trying new faction/mercenary combos, upgrades, and strategies; dynamic galactic war mode.
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+4.0
Active DBG: Brave's Rage
Encourages trying different hero combinations, card builds, and timing strategies to optimize play.
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+4.0
ALL WILL FALL
Players encouraged to try different building strategies, layouts, and resource management approaches.
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+4.0
Eternal Dread 3
Encouraged to try different class combinations, skills, and equipment affixes; experimentation is a core gameplay loop.
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+4.0
Everything is Crab: The Animal Evolution Roguelite
Encourages players to try different evolutionary combinations.
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+4.0
Necrosmith 2
Players try new body part combinations and strategies to optimize their undead army.
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+4.0
Pizza Express
Players experiment with ingredient combinations, menu design, pricing strategies, and restaurant upgrades to optimize…
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+4.0
Safety First!
Game encourages trying different movements and strategies to solve puzzles.
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+4.0
Tales & Tactics
Strong emphasis on trying new builds, strategies, and unlocking new mechanics.
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+4.0
THYSIASTERY
High variability in runs, randomized skills and party members, and skill development encourage experimentation.
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+4.0
Crisis in the Kremlin: The Cold War
The game encourages trying different political and economic strategies, exploring alternate history paths, and testing…
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+4.0
DarkMaus
Players encouraged to try different weapons, strategies, and paths to overcome challenges.
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+4.0
Encased: A Sci-Fi Post-Apocalyptic RPG
Encourages trying different builds, skills, and quest solutions; high replayability with multiple endings and…
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+4.0
Idle Hacking: An Inaction RPG
Encourages trying new builds, crafting combinations, and optimizing gear through complex systems.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.