Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Top picks
Popular, well-rated games with a strong experimenting score.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Tower of Guns
Randomized levels and weapon/perk combinations encourage trying new strategies and exploring game mechanics.
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+4.0
Town of Salem 2
New roles, strategies, and meta shifts encourage players to try novel approaches and adapt constantly.
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+4.0
Wrecked
Players experiment with vehicle builds and weapon placements, trying new combinations and strategies.
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+4.0
ABRISS - build to destroy
Encouraged to try new builds, tools, and solutions; experimentation is core to gameplay.
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+4.0
Castle Of Alchemists
Encourages trying new trap combos, weapon builds, and skill trees; crafting system promotes experimentation with item…
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+4.0
Lords of Xulima
Players experiment with different party builds, skills, and combat tactics to overcome challenges.
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+4.0
Monster Hunter Wilds
Players try different weapons, builds, and strategies; game encourages exploration of mechanics and combat styles.
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+4.0
Power to the People
Encourages trying different layouts, power sources, and strategies to optimize grid performance.
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+4.0
Return to abyss 重返深渊
High emphasis on trying different weapon evolutions, builds, and drink combinations to discover synergies.
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+4.0
Reverse Collapse: Code Name Bakery
Players try different strategies, skill builds, and equipment setups; game encourages trying new tactics and adapting.
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+4.0
Rune Coliseum
The game encourages trying new cards, builds, and strategies; players enjoy discovering synergies and testing mechanics.
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+4.0
Taur
Players try different upgrade paths, weapons, and strategies; experimentation is encouraged by tech tree and mission…
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+4.0
Tiny Combat Arena
Players experiment with different loadouts, modded content, and flight tactics; modding encourages tinkering.
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+4.0
TrackMania² Valley
Players experiment with different driving styles, track designs, and car handling techniques.
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+4.0
Afterimage
Encouraged to try different weapon combos, skills, and exploration routes.
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+4.0
Along the Edge
Encourages trying different choices and exploring various story paths and endings.
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+4.0
Bridge Constructor Medieval
Trial and error and testing different bridge configurations are core to gameplay.
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+4.0
Dead Rising 2: Off the Record
Encourages trying new weapon combos, exploring new areas, and experimenting with gameplay mechanics.
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+4.0
東方実在相 ~ Dream Logical World
Players experiment with different teams, Aspect Shift effects, and strategies to overcome difficult patterns.
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+4.0
Industry Idle
Encourages trying new production chains, strategies, and optimizations; players experiment to improve efficiency.
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+4.0
Overdungeon
Players try new card combos, deck builds, and strategies, encouraged by variety and evolving game modes.
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+4.0
Re:BF
Encourages trying different builds, skills, and combat strategies, as well as exploring various monster capturing and…
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+4.0
Red Solstice 2: Survivors
Players try different builds, weapons, and strategies; game encourages experimentation with skills and loadouts.
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+4.0
Sacred 2 Gold
Players encouraged to try different characters, builds, and combat styles; no respec increases experimentation value.
Same motivation, different experiences
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Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.