Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Top picks
Popular, well-rated games with a strong experimenting score.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Core Defense
Randomized upgrade choices and multiple viable strategies encourage experimentation with different builds.
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+4.0
Die For The Lich
Encourages trying new dice combinations, weapons, and strategies; players enjoy tinkering and theorycrafting.
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+4.0
EcoGnomix
Encourages trying different gnome combinations, strategies, and adapting to changing cave conditions.
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+4.0
Evolings
Strong emphasis on trying new Evoling combinations, item synergies, and strategies to find effective builds.
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+4.0
Fresh Body
Encourages trying new body part combinations and strategies; players experiment with builds and upgrades.
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+4.0
Has-Been Heroes
Encouraged to try new builds, spells, and strategies with each run due to random unlocks and procedural generation.
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+4.0
Kainga: Seeds of Civilization
Strong emphasis on trying new tech combos, adapting to random maps and conditions.
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+4.0
Kyvir: Rebirth
The dual deck system and equipment combos encourage trying new builds and strategies.
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+4.0
Lynked: Banner of the Spark
Players try different weapons, builds, town layouts, and strategies, encouraged by variety and upgrades.
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+4.0
R-Type Final 2
Large variety of ships with different abilities and upgrade paths encourages experimentation and trying new strategies.
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+4.0
Solargene
Trial and error, multiple restarts, and exploration of mechanics are core to gameplay and player experience.
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+4.0
Solitairica
Encouraged to try different decks, spells, and item combinations to find effective strategies.
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+4.0
Star Shelter
Trial and error, exploration of mechanics, and learning survival strategies are core to gameplay.
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+4.0
Swords and Soldiers 2 Shawarmageddon
Encourages trying new unit combinations and tactics, especially in custom army mode and multiplayer.
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+4.0
Tyto Ecology
Trial and error with species placement and ecosystem balance is core gameplay
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+4.0
Ultimate Ragdoll Game
Encourages trying new builds, ragdoll interactions, and mod creations; players explore physics and game limits.
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+4.0
Camera Obscura
Encourages trying new puzzle solutions, experimenting with camera mechanics, and creating custom levels.
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+4.0
Fortune's Run
Players encouraged to try different combat styles, movement techniques, and explore level design.
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+4.0
Raiders of Blackveil
Players encouraged to try new perk combos, builds, and strategies each run for varied experiences.
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+4.0
Railroads & Catacombs
Players experiment with card builds, character classes, and train upgrades to find effective strategies.
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+4.0
Rogue Waters
Undo feature encourages trying different tactics; randomized skill trees and crew builds promote experimentation.
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+4.0
Super Sus
Players enjoy trying out different roles and strategies.
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+4.0
The Polynomial - Space of the music
Encourages experimentation with music, visual settings, fractal parameters, and gameplay styles.
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+4.0
TrenchesWIP
Players try new building strategies, test mechanics, and explore game features actively.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.