Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Master Of Pottery
Players experiment with new pottery shapes, patterns, and gallery setups, encouraged by unlocking new features.
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+4.0
Of Life and Land
High emphasis on trial and error, learning mechanics, and testing different strategies and configurations.
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+5.0
Children of a Dead Earth
Strong emphasis on experimentation with physics parameters, materials, and designs to optimize performance.
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+4.0
Kitchen Crisis
Experimentation with different recipes, upgrades, and kitchen layouts is a core part of gameplay.
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+4.0
Forsaken Isle
Trial and error crafting system encourages experimentation and discovery.
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+4.0
8-Bit Adventures 2
Encouraged to try different party member combinations, skill uses, and equipment setups; exploration of secrets and…
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+4.0
FRONT MISSION 3: Remake
The game encourages trying different mech builds, skills, and strategies, rewarding experimentation.
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+4.0
Atelier Ryza 3: Alchemist of the End & the Secret Key
Encouraged to try new alchemy combinations, combat tactics, and exploration routes with many mechanics and large open…
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+4.0
Reus 2
Encourages trying new biotica combinations, strategies, and adapting to randomized drafts and unlocks.
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+4.0
Super Mario Galaxy
Encourages trying new mechanics, exploring novel gravity effects, and using various power-ups in diverse ways.
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+4.0
Coridden
Players encouraged to try different builds, skill trees, and beast forms; respec system supports experimentation.
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+4.0
Dune: Spice Wars
Multiple factions, strategies, and political/economic systems encourage experimentation and trying new tactics.
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+4.0
Lowglow
Trial and error and fine-tuning line placements are core to gameplay, encouraging exploration of mechanics.
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+5.0
Alchemist's Awakening
Strong emphasis on experimenting with element combinations, building shapes, and spell creation.
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+4.0
Star Wolves 3: Civil War
Multiple quest solutions, tactical experimentation with different pilot builds and ship loadouts encourage trying new…
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+4.0
Polaris Sector
Encourages experimentation with ship designs, research allocations, and tactical approaches.
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+4.0
Secrets of Grindea
High freedom to experiment with builds, skills, and strategies; respec system encourages trying new things.
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+5.0
Net.Attack() - Code or Die!
Experimentation with node combinations and strategies is central, with sandbox modes and mid-run tinkering encouraged.
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+5.0
Pseudoregalia
Strong emphasis on trying new movement techniques, sequence breaking, and exploring different routes.
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+4.0
Whimside
Encourages trying new breeding combinations and decorating styles, fostering experimentation.
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+4.0
LEGO® DC Super-Villains
Encouraged to try new powers, characters, and explore open world; customization invites experimentation.
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+5.0
The White Laboratory
Strong emphasis on trying new designs, testing physics, and experimenting with different tower and unit configurations.
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+5.0
Approximately Up
Strong emphasis on trial and error, testing ship designs, wiring, and logic systems to solve problems.
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+4.0
Shotgun Cop Man
The unique movement mechanics encourage experimentation with physics and weapons; new mechanics introduced frequently.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.